[ART] Final devlog
Hi,
So it's finally time. Some polish was still done to make the mechanics a bit more clear and gameplay go more smoothly.
There is some more UI with a bar showing your stamina for sprinting or dashing.
As well as an objective displayed atop the screen and a timer next to the player UI.
The background has been modified a bit so it looks like a sunrise is happening over time.
Sound effects were also added, visioncones became more accurate and let's not forget- being spotted by a camera triggers an alarm now and the alerted guard gets a big old exclamation mark next to his head so you know who to look out for.
With this our game is finally done (although any dev could tell you a game is never truly done) and we're ready to present it to the world.
Files
Get [Group 12] Sneakers
[Group 12] Sneakers
Co-op stealth heist game
More posts
- [DEV] final devlogJun 04, 2018
- [Art] Polish art update week 12May 16, 2018
- [ART]Production art update week 11May 09, 2018
- [DEV] production dev update #5May 09, 2018
- [ART]Production art update week 9Apr 25, 2018
- [DEV] production dev update #4Apr 25, 2018
- [DEV] production dev update #3Apr 18, 2018
- [ART]Production dev update #2Mar 28, 2018
- [DEV] production dev update #2Mar 28, 2018
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